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| The Art of Texturing Using The OpenGL Shading Language - oZone3D's tutorials for using GLSL for dynamic texturing. Includes environment mapping, glass mapping and alpha mapping. |
| Create Digital Motion - The weblog offers comments, examples and news regarding GLSL. |
| 3D shaders - Online home of the OpenGL Shading Language (orange) book |
| GLSL - An Introduction - A quick introduction to GLSL, including code snippets for common shader operations. |
| GLSL Quick Reference Guide - Chart listing standard GLSL variables and constants. [PDF] |
| GLSL Shaders - Introduction - Primer for using GLSL. Includes a gallery and sample code for a fractal noise generator. |
| GLSL Tutorial - Primer for GLSL beginners: pipeline diagrams, documentation and sample code. |
| NVIDIA SDK 9.51 Code Samples - nVidia's OpenGL SDK. Includes code, Windows binaries and rendered examples of GLSL. |
| The OpenGL Shading Language Specification - Detailed documentation on the GLSL language. Includes standard variables, constants and functions. [PDF] |
| OpenGL Shading Language Tutorials and Demos - ClockworkCoders's guide to GLSL. Includes a gallery, sample code, tips and tricks. |
| Soft Shadow Mapping Using Percentage Closer Filter - Compares various approaches to using GLSL for soft shadow mapping and refraction techniques. |
| Wikipedia: GLSL - A brief history, list of GLSL datatypes and explanation of variable types. |
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