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| DirectX using C# and HLSL - Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots. |
| Facewound HLSL Pixel Shader tutorial - Overview, sample code and screen shots for post-processing views using HLSL pixel shaders. |
| Generating Shaders From HLSL Fragments - Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code. |
| HLSL Introduction - Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations. |
| HLSL Reference - Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips. |
| HLSL Workshop - Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation. |
| Introduction to the DirectX9 HLSL - Diagrams, documentation, intrinsic functions, input/output semantics, and numerous code samples. [PDF] |
| Ohloh: Brahma Project - Brahma's open source project for abstracting HLSL on .NET/C# - project history. Includes links to source code and examples. |
| Xbox 360 - HLSL Attributes - Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization. |
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